![]() The pace at which these new enemy types are introduced means that the game always feels like it’s teaching you something new - and yet nothing reinvents the game to such a radical degree that it feels like it doesn’t fit with the established mechanics. There are enemies that actively dodge your shots, baddies that split into smaller pieces and even armoured foes that can’t be damaged while they’re in the convoy. ![]() Not only that, but you’ll encounter a much wider variety of enemy types in Galaga ’88 than in previous entries in the series. As well as fighting in the conventional “convoy” stages, you’ll also encounter scrolling stages with obstacles and hidden items that, if you survive long enough having collected them, allow you to jump through dimensions on your path towards the Galaga homeworld. But I digress.Īs you progress through Galaga ’88, its differences from its predecessors become more apparent. If that sounds familiar, it will probably not surprise you to learn that Galaga ’88 received a very good port to PC Engine, which was also an 8-bit system that punched well above its weight in terms of performance and audio-visual fidelity. Technically System 1’s 6809 processor was still 8-bit, but it featured some 16-bit features, allowing for more impressive titles and solid performance. This obvious improvement was down to the game switching from running on dedicated hardware to Namco’s multi-purpose System 1 board. While the last few Galaga games have all had a distinctly “8-bit” look about them with limited colour palettes, Galaga ’88 makes a noticeable jump in graphical fidelity and detail, with higher resolution graphics using considerably more colours. So far, so Galaga - albeit with noticeably nicer visuals. Shoot them while they’re swooping in and get more points shoot them in the convoy and you’ll likely be a bit safer. The game provides one of the most significant shakeups of the Galaxian and Galaga formula since the series began - though that might not immediately be apparent, since the first level features the familiar sight of insectoid enemies swooping in from the sides of the screen to make a “convoy” at the top. If you collect a red capsule while your ship is a triple ship, you only get 500 points.In Galaga ’88, first released in 1987 (I know), you take on the role of the Blast Fighter pilot as the attack on the Galaga homeworld begins. You also get 500 points when you get a red capsule. ![]() If your ship is a dual ship, it will turn into the new triple ship which can fire three bullets at the same time, but will become a dual ship again if hit by an enemy or shot by an enemy. If your ship is a single ship, it will become a dual ship. These capsules are used to upgrade your ship. On Galaga '90 there are a total of 4 dimensions. On Galaga '88, there are a total of 5 dimensions. If the player has only one blue capsule then it will fly into the air and disappear. After the challenging stage is done the 2 blue capsules will rise in the air, opening the portal to the next dimension and awarding the player the amount of points every 10,000. The only way to advance to the next dimenson is to get 2 blue capsules. They can be obtained by destroying certain obstacles or by destroying the 2 galagas that make a giant bug which fly left and right going down. These capsules are used to advance to the next dimension. There are 2 kinds of capsules, a blue one and a red one. When the bonus stage is completed 2 blue capsules will rise to the air, opening the portal to the next dimension and awarding the player 10,000 points, 20,000 points, and so on.Ĭapsules were also added to Galaga '88. To advance through the dimensions the player must get 2 blue capsules first and then complete the bonus stage. ![]() The gameplay is different from the original Galaga in some ways: It adds dimensions, big Galaga Corps ships carrying small ones, obstacles to destroy and different bosses in different dimensions. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |